Commit 697533e7 authored by John Cox's avatar John Cox Committed by Martin Storsjö

avfilter/vf_bwdif: Add a filter_line3 method for optimisation

Add an optional filter_line3 to the available optimisations.

filter_line3 is equivalent to filter_line, memcpy, filter_line

filter_line shares quite a number of loads and some calculations in
common with its next iteration and testing shows that using aarch64
neon filter_line3s performance is 30% better than two filter_lines
and a memcpy.

Adds a test for vf_bwdif filter_line3 to checkasm

Rounds job start lines down to a multiple of 4. This means that if
filter_line3 exists then filter_line will not sometimes be called
once at the end of a slice depending on thread count. The final slice
may do up to 3 extra lines but filter_edge is faster than filter_line
so it is unlikely to create any noticable thread load variation.
Signed-off-by: 's avatarJohn Cox <jc@kynesim.co.uk>
Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
parent 94cb94a2
......@@ -35,6 +35,9 @@ typedef struct BWDIFContext {
void (*filter_edge)(void *dst, void *prev, void *cur, void *next,
int w, int prefs, int mrefs, int prefs2, int mrefs2,
int parity, int clip_max, int spat);
void (*filter_line3)(void *dst, int dstride,
const void *prev, const void *cur, const void *next, int prefs,
int w, int parity, int clip_max);
} BWDIFContext;
void ff_bwdif_init_filter_line(BWDIFContext *bwdif, int bit_depth);
......@@ -53,4 +56,8 @@ void ff_bwdif_filter_line_c(void *dst1, void *prev1, void *cur1, void *next1,
int prefs3, int mrefs3, int prefs4, int mrefs4,
int parity, int clip_max);
void ff_bwdif_filter_line3_c(void * dst1, int d_stride,
const void * prev1, const void * cur1, const void * next1, int s_stride,
int w, int parity, int clip_max);
#endif /* AVFILTER_BWDIF_H */
......@@ -150,6 +150,31 @@ void ff_bwdif_filter_line_c(void *dst1, void *prev1, void *cur1, void *next1,
FILTER2()
}
#define NEXT_LINE()\
dst += d_stride; \
prev += prefs; \
cur += prefs; \
next += prefs;
void ff_bwdif_filter_line3_c(void * dst1, int d_stride,
const void * prev1, const void * cur1, const void * next1, int s_stride,
int w, int parity, int clip_max)
{
const int prefs = s_stride;
uint8_t * dst = dst1;
const uint8_t * prev = prev1;
const uint8_t * cur = cur1;
const uint8_t * next = next1;
ff_bwdif_filter_line_c(dst, (void*)prev, (void*)cur, (void*)next, w,
prefs, -prefs, prefs * 2, - prefs * 2, prefs * 3, -prefs * 3, prefs * 4, -prefs * 4, parity, clip_max);
NEXT_LINE();
memcpy(dst, cur, w);
NEXT_LINE();
ff_bwdif_filter_line_c(dst, (void*)prev, (void*)cur, (void*)next, w,
prefs, -prefs, prefs * 2, - prefs * 2, prefs * 3, -prefs * 3, prefs * 4, -prefs * 4, parity, clip_max);
}
void ff_bwdif_filter_edge_c(void *dst1, void *prev1, void *cur1, void *next1,
int w, int prefs, int mrefs, int prefs2, int mrefs2,
int parity, int clip_max, int spat)
......@@ -212,6 +237,13 @@ static void filter_edge_16bit(void *dst1, void *prev1, void *cur1, void *next1,
FILTER2()
}
// Round job start line down to multiple of 4 so that if filter_line3 exists
// and the frame is a multiple of 4 high then filter_line will never be called
static inline int job_start(const int jobnr, const int nb_jobs, const int h)
{
return jobnr >= nb_jobs ? h : ((h * jobnr) / nb_jobs) & ~3;
}
static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
BWDIFContext *s = ctx->priv;
......@@ -221,8 +253,8 @@ static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
int clip_max = (1 << (yadif->csp->comp[td->plane].depth)) - 1;
int df = (yadif->csp->comp[td->plane].depth + 7) / 8;
int refs = linesize / df;
int slice_start = (td->h * jobnr ) / nb_jobs;
int slice_end = (td->h * (jobnr+1)) / nb_jobs;
int slice_start = job_start(jobnr, nb_jobs, td->h);
int slice_end = job_start(jobnr + 1, nb_jobs, td->h);
int y;
for (y = slice_start; y < slice_end; y++) {
......@@ -244,6 +276,11 @@ static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
refs << 1, -(refs << 1),
td->parity ^ td->tff, clip_max,
(y < 2) || ((y + 3) > td->h) ? 0 : 1);
} else if (s->filter_line3 && y + 2 < slice_end && y + 6 < td->h) {
s->filter_line3(dst, td->frame->linesize[td->plane],
prev, cur, next, linesize, td->w,
td->parity ^ td->tff, clip_max);
y += 2;
} else {
s->filter_line(dst, prev, cur, next, td->w,
refs, -refs, refs << 1, -(refs << 1),
......@@ -280,7 +317,7 @@ static void filter(AVFilterContext *ctx, AVFrame *dstpic,
td.plane = i;
ff_filter_execute(ctx, filter_slice, &td, NULL,
FFMIN(h, ff_filter_get_nb_threads(ctx)));
FFMIN((h+3)/4, ff_filter_get_nb_threads(ctx)));
}
if (yadif->current_field == YADIF_FIELD_END) {
yadif->current_field = YADIF_FIELD_NORMAL;
......@@ -357,6 +394,7 @@ static int config_props(AVFilterLink *link)
av_cold void ff_bwdif_init_filter_line(BWDIFContext *s, int bit_depth)
{
s->filter_line3 = 0;
if (bit_depth > 8) {
s->filter_intra = filter_intra_16bit;
s->filter_line = filter_line_c_16bit;
......
......@@ -28,6 +28,10 @@
for (size_t i = 0; i < count; i++) \
buf0[i] = buf1[i] = rnd() & mask
#define randomize_overflow_check(buf0, buf1, mask, count) \
for (size_t i = 0; i < count; i++) \
buf0[i] = buf1[i] = (rnd() & 1) != 0 ? mask : 0;
#define BODY(type, depth) \
do { \
type prev0[9*WIDTH], prev1[9*WIDTH]; \
......@@ -83,6 +87,83 @@ void checkasm_check_vf_bwdif(void)
report("bwdif10");
}
if (!ctx_8.filter_line3)
ctx_8.filter_line3 = ff_bwdif_filter_line3_c;
{
LOCAL_ALIGNED_16(uint8_t, prev0, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, prev1, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, next0, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, next1, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, cur0, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, cur1, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, dst0, [WIDTH*3]);
LOCAL_ALIGNED_16(uint8_t, dst1, [WIDTH*3]);
const int stride = WIDTH;
const int mask = (1<<8)-1;
int parity;
for (parity = 0; parity != 2; ++parity) {
if (check_func(ctx_8.filter_line3, "bwdif8.line3.rnd.p%d", parity)) {
declare_func(void, void * dst1, int d_stride,
const void * prev1, const void * cur1, const void * next1, int prefs,
int w, int parity, int clip_max);
randomize_buffers(prev0, prev1, mask, 11*WIDTH);
randomize_buffers(next0, next1, mask, 11*WIDTH);
randomize_buffers( cur0, cur1, mask, 11*WIDTH);
call_ref(dst0, stride,
prev0 + stride * 4, cur0 + stride * 4, next0 + stride * 4, stride,
WIDTH, parity, mask);
call_new(dst1, stride,
prev1 + stride * 4, cur1 + stride * 4, next1 + stride * 4, stride,
WIDTH, parity, mask);
if (memcmp(dst0, dst1, WIDTH*3)
|| memcmp(prev0, prev1, WIDTH*11)
|| memcmp(next0, next1, WIDTH*11)
|| memcmp( cur0, cur1, WIDTH*11))
fail();
bench_new(dst1, stride,
prev1 + stride * 4, cur1 + stride * 4, next1 + stride * 4, stride,
WIDTH, parity, mask);
}
}
// Use just 0s and ~0s to try to provoke bad cropping or overflow
// Parity makes no difference to this test so just test 0
if (check_func(ctx_8.filter_line3, "bwdif8.line3.overflow")) {
declare_func(void, void * dst1, int d_stride,
const void * prev1, const void * cur1, const void * next1, int prefs,
int w, int parity, int clip_max);
randomize_overflow_check(prev0, prev1, mask, 11*WIDTH);
randomize_overflow_check(next0, next1, mask, 11*WIDTH);
randomize_overflow_check( cur0, cur1, mask, 11*WIDTH);
call_ref(dst0, stride,
prev0 + stride * 4, cur0 + stride * 4, next0 + stride * 4, stride,
WIDTH, 0, mask);
call_new(dst1, stride,
prev1 + stride * 4, cur1 + stride * 4, next1 + stride * 4, stride,
WIDTH, 0, mask);
if (memcmp(dst0, dst1, WIDTH*3)
|| memcmp(prev0, prev1, WIDTH*11)
|| memcmp(next0, next1, WIDTH*11)
|| memcmp( cur0, cur1, WIDTH*11))
fail();
// No point to benching
}
report("bwdif8.line3");
}
{
LOCAL_ALIGNED_16(uint8_t, prev0, [11*WIDTH]);
LOCAL_ALIGNED_16(uint8_t, prev1, [11*WIDTH]);
......
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