Commit e1ac5933 authored by Poul-Henning Kamp's avatar Poul-Henning Kamp

Update vtree.h from FreeBSD

parent cd3e4c61
......@@ -202,7 +202,10 @@
///////////////////////////////////////////////////////////////////////
// <vtree.h>
-emacro(801, VRBT_*) // goto considered bad
// -emacro(801, VRBT_*) // goto considered bad
-emacro(527, VRBT_*) // unreachable code
-emacro(740, VRBT_*) // unusual pointer cast
-emacro(438, VRBT_*) // last value assigned not used
-esym(534, *_VRBT_REMOVE) // ignore retval
-esym(534, *_VRBT_INSERT) // ignore retval
......
/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
/* $FreeBSD: release/9.0.0/sys/sys/tree.h 189204 2009-03-01 04:57:23Z bms $ */
/* $FreeBSD$ */
/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
......@@ -32,9 +32,10 @@
#ifndef _VTREE_H_
#define _VTREE_H_
/*
* This file defines data structures for different types of trees:
* splay trees and red-black trees.
* splay trees and rank-balanced trees.
*
* A splay tree is a self-organizing data structure. Every operation
* on the tree causes a splay to happen. The splay moves the requested
......@@ -48,15 +49,24 @@
* and n inserts on an initially empty tree as O((m + n)lg n). The
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
* same number of black nodes,
* - each red node (except for the root) has a black parent,
* - each leaf node is black.
* A rank-balanced tree is a binary search tree with an integer
* rank-difference as an attribute of each pointer from parent to child.
* The sum of the rank-differences on any path from a node down to null is
* the same, and defines the rank of that node. The rank of the null node
* is -1.
*
* Different additional conditions define different sorts of balanced
* trees, including "red-black" and "AVL" trees. The set of conditions
* applied here are the "weak-AVL" conditions of Haeupler, Sen and Tarjan:
* - every rank-difference is 1 or 2.
* - the rank of any leaf is 1.
*
* For historical reasons, rank differences that are even are associated
* with the color red (Rank-Even-Difference), and the child that a red edge
* points to is called a red child.
*
* Every operation on a red-black tree is bounded as O(lg n).
* The maximum height of a red-black tree is 2lg (n+1).
* Every operation on a rank-balanced tree is bounded as O(lg n).
* The maximum height of a rank-balanced tree is 2lg (n+1).
*/
#define VSPLAY_HEAD(name, type) \
......@@ -64,7 +74,7 @@ struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define VSPLAY_INITIALIZER(root) \
#define VSPLAY_INITIALIZER(root) \
{ NULL }
#define VSPLAY_INIT(root) do { \
......@@ -84,13 +94,13 @@ struct { \
/* VSPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold VSPLAY_{RIGHT,LEFT} */
#define VSPLAY_ROTATE_RIGHT(head, tmp, field) do { \
VSPLAY_LEFT((head)->sph_root, field) = VSPLAY_RIGHT(tmp, field);\
VSPLAY_LEFT((head)->sph_root, field) = VSPLAY_RIGHT(tmp, field); \
VSPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define VSPLAY_ROTATE_LEFT(head, tmp, field) do { \
VSPLAY_RIGHT((head)->sph_root, field) = VSPLAY_LEFT(tmp, field);\
VSPLAY_RIGHT((head)->sph_root, field) = VSPLAY_LEFT(tmp, field); \
VSPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
......@@ -98,7 +108,7 @@ struct { \
#define VSPLAY_LINKLEFT(head, tmp, field) do { \
VSPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = VSPLAY_LEFT((head)->sph_root, field); \
(head)->sph_root = VSPLAY_LEFT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define VSPLAY_LINKRIGHT(head, tmp, field) do { \
......@@ -108,22 +118,22 @@ struct { \
} while (/*CONSTCOND*/ 0)
#define VSPLAY_ASSEMBLE(head, node, left, right, field) do { \
VSPLAY_RIGHT(left, field) = VSPLAY_LEFT((head)->sph_root, field);\
VSPLAY_RIGHT(left, field) = VSPLAY_LEFT((head)->sph_root, field); \
VSPLAY_LEFT(right, field) = VSPLAY_RIGHT((head)->sph_root, field);\
VSPLAY_LEFT((head)->sph_root, field) = VSPLAY_RIGHT(node, field);\
VSPLAY_RIGHT((head)->sph_root, field) = VSPLAY_LEFT(node, field);\
VSPLAY_LEFT((head)->sph_root, field) = VSPLAY_RIGHT(node, field); \
VSPLAY_RIGHT((head)->sph_root, field) = VSPLAY_LEFT(node, field); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define VSPLAY_PROTOTYPE(name, type, field, cmp) \
#define VSPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_VSPLAY(struct name *, struct type *); \
void name##_VSPLAY_MINMAX(struct name *, int); \
struct type *name##_VSPLAY_INSERT(struct name *, struct type *); \
struct type *name##_VSPLAY_REMOVE(struct name *, struct type *); \
struct type *name##_VSPLAY_INSERT(struct name *, struct type *); \
struct type *name##_VSPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type * \
static v_unused_ __inline struct type * \
name##_VSPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (VSPLAY_EMPTY(head)) \
......@@ -134,7 +144,7 @@ name##_VSPLAY_FIND(struct name *head, struct type *elm) \
return (NULL); \
} \
\
static __inline struct type * \
static v_unused_ __inline struct type * \
name##_VSPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_VSPLAY(head, elm); \
......@@ -148,10 +158,10 @@ name##_VSPLAY_NEXT(struct name *head, struct type *elm) \
return (elm); \
} \
\
static __inline struct type * \
static v_unused_ __inline struct type * \
name##_VSPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_VSPLAY_MINMAX(head, val); \
name##_VSPLAY_MINMAX(head, val); \
return (VSPLAY_ROOT(head)); \
}
......@@ -168,10 +178,10 @@ name##_VSPLAY_INSERT(struct name *head, struct type *elm) \
int __comp; \
name##_VSPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if (__comp < 0) { \
if(__comp < 0) { \
VSPLAY_LEFT(elm, field) = VSPLAY_LEFT((head)->sph_root, field);\
VSPLAY_RIGHT(elm, field) = (head)->sph_root; \
VSPLAY_LEFT((head)->sph_root, field) = NULL; \
VSPLAY_RIGHT(elm, field) = (head)->sph_root; \
VSPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
VSPLAY_RIGHT(elm, field) = VSPLAY_RIGHT((head)->sph_root, field);\
VSPLAY_LEFT(elm, field) = (head)->sph_root; \
......@@ -219,7 +229,7 @@ name##_VSPLAY(struct name *head, struct type *elm) \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
VSPLAY_ROTATE_RIGHT(head, __tmp, field);\
VSPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (VSPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
......@@ -255,7 +265,7 @@ void name##_VSPLAY_MINMAX(struct name *head, int __comp) \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
VSPLAY_ROTATE_RIGHT(head, __tmp, field);\
VSPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (VSPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
......@@ -292,7 +302,7 @@ void name##_VSPLAY_MINMAX(struct name *head, int __comp) \
(x) != NULL; \
(x) = VSPLAY_NEXT(name, head, x))
/* Macros that define a red-black tree */
/* Macros that define a rank-balanced tree */
#define VRBT_HEAD(name, type) \
struct name { \
struct type *rbh_root; /* root of the tree */ \
......@@ -305,295 +315,326 @@ struct name { \
(root)->rbh_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define VRBT_BLACK 0
#define VRBT_RED 1
#define VRBT_ENTRY(type) \
#define VRBT_ENTRY(type) \
struct { \
struct type *rbe_left; /* left element */ \
struct type *rbe_right; /* right element */ \
struct type *rbe_parent; /* parent element */ \
int rbe_color; /* node color */ \
}
#define VRBT_LEFT(elm, field) (elm)->field.rbe_left
#define VRBT_RIGHT(elm, field) (elm)->field.rbe_right
#define VRBT_PARENT(elm, field) (elm)->field.rbe_parent
#define VRBT_COLOR(elm, field) (elm)->field.rbe_color
/*
* With the expectation that any object of struct type has an
* address that is a multiple of 4, and that therefore the
* 2 least significant bits of a pointer to struct type are
* always zero, this implementation sets those bits to indicate
* that the left or right child of the tree node is "red".
*/
#define VRBT_UP(elm, field) (elm)->field.rbe_parent
#define VRBT_BITS(elm, field) (*(__uintptr_t *)&VRBT_UP(elm, field))
#define VRBT_RED_L ((__uintptr_t)1)
#define VRBT_RED_R ((__uintptr_t)2)
#define VRBT_RED_MASK ((__uintptr_t)3)
#define VRBT_FLIP_LEFT(elm, field) (VRBT_BITS(elm, field) ^= VRBT_RED_L)
#define VRBT_FLIP_RIGHT(elm, field) (VRBT_BITS(elm, field) ^= VRBT_RED_R)
#define VRBT_RED_LEFT(elm, field) ((VRBT_BITS(elm, field) & VRBT_RED_L) != 0)
#define VRBT_RED_RIGHT(elm, field) ((VRBT_BITS(elm, field) & VRBT_RED_R) != 0)
#define VRBT_PARENT(elm, field) ((__typeof(VRBT_UP(elm, field))) \
(VRBT_BITS(elm, field) & ~VRBT_RED_MASK))
#define VRBT_ROOT(head) (head)->rbh_root
#define VRBT_EMPTY(head) (VRBT_ROOT(head) == NULL)
#define VRBT_EMPTY(head) (VRBT_ROOT(head) == NULL)
#define VRBT_SET(elm, parent, field) do { \
VRBT_PARENT(elm, field) = parent; \
VRBT_LEFT(elm, field) = VRBT_RIGHT(elm, field) = NULL; \
VRBT_COLOR(elm, field) = VRBT_RED; \
#define VRBT_SET_PARENT(dst, src, field) do { \
VRBT_BITS(dst, field) &= VRBT_RED_MASK; \
VRBT_BITS(dst, field) |= (__uintptr_t)src; \
} while (/*CONSTCOND*/ 0)
#define VRBT_SET_BLACKRED(black, red, field) do { \
VRBT_COLOR(black, field) = VRBT_BLACK; \
VRBT_COLOR(red, field) = VRBT_RED; \
#define VRBT_SET(elm, parent, field) do { \
VRBT_UP(elm, field) = parent; \
VRBT_LEFT(elm, field) = VRBT_RIGHT(elm, field) = NULL; \
} while (/*CONSTCOND*/ 0)
#define VRBT_COLOR(elm, field) (VRBT_PARENT(elm, field) == NULL ? 0 : \
VRBT_LEFT(VRBT_PARENT(elm, field), field) == elm ? \
VRBT_RED_LEFT(VRBT_PARENT(elm, field), field) : \
VRBT_RED_RIGHT(VRBT_PARENT(elm, field), field))
/*
* Something to be invoked in a loop at the root of every modified subtree,
* from the bottom up to the root, to update augmented node data.
*/
#ifndef VRBT_AUGMENT
#define VRBT_AUGMENT(x) do {} while (0)
#define VRBT_AUGMENT(x) break
#endif
#define VRBT_SWAP_CHILD(head, out, in, field) do { \
if (VRBT_PARENT(out, field) == NULL) \
VRBT_ROOT(head) = (in); \
else if ((out) == VRBT_LEFT(VRBT_PARENT(out, field), field)) \
VRBT_LEFT(VRBT_PARENT(out, field), field) = (in); \
else \
VRBT_RIGHT(VRBT_PARENT(out, field), field) = (in); \
} while (/*CONSTCOND*/ 0)
#define VRBT_ROTATE_LEFT(head, elm, tmp, field) do { \
(tmp) = VRBT_RIGHT(elm, field); \
if ((VRBT_RIGHT(elm, field) = VRBT_LEFT(tmp, field)) != NULL) { \
VRBT_PARENT(VRBT_LEFT(tmp, field), field) = (elm); \
VRBT_SET_PARENT(VRBT_RIGHT(elm, field), elm, field); \
} \
VRBT_AUGMENT(elm); \
if ((VRBT_PARENT(tmp, field) = VRBT_PARENT(elm, field)) != NULL) {\
if ((elm) == VRBT_LEFT(VRBT_PARENT(elm, field), field)) \
VRBT_LEFT(VRBT_PARENT(elm, field), field) = (tmp);\
else \
VRBT_RIGHT(VRBT_PARENT(elm, field), field) = (tmp);\
} else \
(head)->rbh_root = (tmp); \
VRBT_SET_PARENT(tmp, VRBT_PARENT(elm, field), field); \
VRBT_SWAP_CHILD(head, elm, tmp, field); \
VRBT_LEFT(tmp, field) = (elm); \
VRBT_PARENT(elm, field) = (tmp); \
VRBT_AUGMENT(tmp); \
if ((VRBT_PARENT(tmp, field))) \
VRBT_AUGMENT(VRBT_PARENT(tmp, field)); \
VRBT_SET_PARENT(elm, tmp, field); \
VRBT_AUGMENT(elm); \
} while (/*CONSTCOND*/ 0)
#define VRBT_ROTATE_RIGHT(head, elm, tmp, field) do { \
(tmp) = VRBT_LEFT(elm, field); \
if ((VRBT_LEFT(elm, field) = VRBT_RIGHT(tmp, field)) != NULL) { \
VRBT_PARENT(VRBT_RIGHT(tmp, field), field) = (elm); \
VRBT_SET_PARENT(VRBT_LEFT(elm, field), elm, field); \
} \
VRBT_AUGMENT(elm); \
if ((VRBT_PARENT(tmp, field) = VRBT_PARENT(elm, field)) != NULL) {\
if ((elm) == VRBT_LEFT(VRBT_PARENT(elm, field), field)) \
VRBT_LEFT(VRBT_PARENT(elm, field), field) = (tmp);\
else \
VRBT_RIGHT(VRBT_PARENT(elm, field), field) = (tmp);\
} else \
(head)->rbh_root = (tmp); \
VRBT_SET_PARENT(tmp, VRBT_PARENT(elm, field), field); \
VRBT_SWAP_CHILD(head, elm, tmp, field); \
VRBT_RIGHT(tmp, field) = (elm); \
VRBT_PARENT(elm, field) = (tmp); \
VRBT_AUGMENT(tmp); \
if ((VRBT_PARENT(tmp, field))) \
VRBT_AUGMENT(VRBT_PARENT(tmp, field)); \
VRBT_SET_PARENT(elm, tmp, field); \
VRBT_AUGMENT(elm); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define VRBT_PROTOTYPE(name, type, field, cmp) \
#define VRBT_PROTOTYPE(name, type, field, cmp) \
VRBT_PROTOTYPE_INTERNAL(name, type, field, cmp,)
#define VRBT_PROTOTYPE_STATIC(name, type, field, cmp) \
#define VRBT_PROTOTYPE_STATIC(name, type, field, cmp) \
VRBT_PROTOTYPE_INTERNAL(name, type, field, cmp, v_unused_ static)
#define VRBT_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
/*lint -esym(528, name##_VRBT_*) */ \
attr void name##_VRBT_INSERT_COLOR(struct name *, struct type *); \
attr void name##_VRBT_REMOVE_COLOR(struct name *, struct type *, struct type *);\
attr struct type *name##_VRBT_REMOVE(struct name *, struct type *); \
attr struct type *name##_VRBT_INSERT(struct name *, struct type *); \
attr struct type *name##_VRBT_FIND(const struct name *, const struct type *); \
attr struct type *name##_VRBT_NFIND(const struct name *, const struct type *); \
attr struct type *name##_VRBT_NEXT(struct type *); \
attr struct type *name##_VRBT_PREV(struct type *); \
attr struct type *name##_VRBT_MINMAX(const struct name *, int); \
\
VRBT_PROTOTYPE_INSERT_COLOR(name, type, attr); \
VRBT_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
VRBT_PROTOTYPE_INSERT(name, type, attr); \
VRBT_PROTOTYPE_REMOVE(name, type, attr); \
VRBT_PROTOTYPE_FIND(name, type, attr); \
VRBT_PROTOTYPE_NFIND(name, type, attr); \
VRBT_PROTOTYPE_NEXT(name, type, attr); \
VRBT_PROTOTYPE_PREV(name, type, attr); \
VRBT_PROTOTYPE_MINMAX(name, type, attr); \
VRBT_PROTOTYPE_REINSERT(name, type, attr);
#define VRBT_PROTOTYPE_INSERT_COLOR(name, type, attr) \
attr void name##_VRBT_INSERT_COLOR(struct name *, struct type *)
#define VRBT_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
attr void name##_VRBT_REMOVE_COLOR(struct name *, \
struct type *, struct type *)
#define VRBT_PROTOTYPE_REMOVE(name, type, attr) \
attr struct type *name##_VRBT_REMOVE(struct name *, struct type *)
#define VRBT_PROTOTYPE_INSERT(name, type, attr) \
attr struct type *name##_VRBT_INSERT(struct name *, struct type *)
#define VRBT_PROTOTYPE_FIND(name, type, attr) \
attr struct type *name##_VRBT_FIND(const struct name *, const struct type *)
#define VRBT_PROTOTYPE_NFIND(name, type, attr) \
attr struct type *name##_VRBT_NFIND(const struct name *, const struct type *)
#define VRBT_PROTOTYPE_NEXT(name, type, attr) \
attr struct type *name##_VRBT_NEXT(struct type *)
#define VRBT_PROTOTYPE_PREV(name, type, attr) \
attr struct type *name##_VRBT_PREV(struct type *)
#define VRBT_PROTOTYPE_MINMAX(name, type, attr) \
attr struct type *name##_VRBT_MINMAX(const struct name *, int)
#define VRBT_PROTOTYPE_REINSERT(name, type, attr) \
attr struct type *name##_VRBT_REINSERT(struct name *, struct type *)
/* Main rb operation.
* Moves node close to the key of elm to top
*/
#define VRBT_GENERATE(name, type, field, cmp) \
#define VRBT_GENERATE(name, type, field, cmp) \
VRBT_GENERATE_INTERNAL(name, type, field, cmp,)
#define VRBT_GENERATE_STATIC(name, type, field, cmp) \
#define VRBT_GENERATE_STATIC(name, type, field, cmp) \
VRBT_GENERATE_INTERNAL(name, type, field, cmp, v_unused_ static)
#define VRBT_GENERATE_INTERNAL(name, type, field, cmp, attr) \
VRBT_GENERATE_INSERT_COLOR(name, type, field, attr) \
VRBT_GENERATE_REMOVE_COLOR(name, type, field, attr) \
VRBT_GENERATE_INSERT(name, type, field, cmp, attr) \
VRBT_GENERATE_REMOVE(name, type, field, attr) \
VRBT_GENERATE_FIND(name, type, field, cmp, attr) \
VRBT_GENERATE_NFIND(name, type, field, cmp, attr) \
VRBT_GENERATE_NEXT(name, type, field, attr) \
VRBT_GENERATE_PREV(name, type, field, attr) \
VRBT_GENERATE_MINMAX(name, type, field, attr) \
VRBT_GENERATE_REINSERT(name, type, field, cmp, attr)
#define VRBT_GENERATE_INSERT_COLOR(name, type, field, attr) \
attr void \
name##_VRBT_INSERT_COLOR(struct name *head, struct type *elm) \
{ \
struct type *parent, *gparent, *tmp; \
while ((parent = VRBT_PARENT(elm, field)) != NULL && \
VRBT_COLOR(parent, field) == VRBT_RED) { \
gparent = VRBT_PARENT(parent, field); \
if (parent == VRBT_LEFT(gparent, field)) { \
tmp = VRBT_RIGHT(gparent, field); \
if (tmp && VRBT_COLOR(tmp, field) == VRBT_RED) {\
VRBT_COLOR(tmp, field) = VRBT_BLACK; \
VRBT_SET_BLACKRED(parent, gparent, field);\
elm = gparent; \
struct type *child, *parent; \
while ((parent = VRBT_PARENT(elm, field)) != NULL) { \
if (VRBT_LEFT(parent, field) == elm) { \
if (VRBT_RED_LEFT(parent, field)) { \
VRBT_FLIP_LEFT(parent, field); \
return; \
} \
VRBT_FLIP_RIGHT(parent, field); \
if (VRBT_RED_RIGHT(parent, field)) { \
elm = parent; \
continue; \
} \
if (VRBT_RIGHT(parent, field) == elm) { \
VRBT_ROTATE_LEFT(head, parent, tmp, field);\
tmp = parent; \
parent = elm; \
elm = tmp; \
if (!VRBT_RED_RIGHT(elm, field)) { \
VRBT_FLIP_LEFT(elm, field); \
VRBT_ROTATE_LEFT(head, elm, child, field);\
if (VRBT_RED_LEFT(child, field)) \
VRBT_FLIP_RIGHT(elm, field); \
else if (VRBT_RED_RIGHT(child, field)) \
VRBT_FLIP_LEFT(parent, field); \
AN(parent); \
elm = child; \
} \
VRBT_SET_BLACKRED(parent, gparent, field); \
VRBT_ROTATE_RIGHT(head, gparent, tmp, field); \
VRBT_ROTATE_RIGHT(head, parent, elm, field); \
} else { \
tmp = VRBT_LEFT(gparent, field); \
if (tmp && VRBT_COLOR(tmp, field) == VRBT_RED) {\
VRBT_COLOR(tmp, field) = VRBT_BLACK; \
VRBT_SET_BLACKRED(parent, gparent, field);\
elm = gparent; \
if (VRBT_RED_RIGHT(parent, field)) { \
VRBT_FLIP_RIGHT(parent, field); \
return; \
} \
VRBT_FLIP_LEFT(parent, field); \
if (VRBT_RED_LEFT(parent, field)) { \
elm = parent; \
continue; \
} \
if (VRBT_LEFT(parent, field) == elm) { \
VRBT_ROTATE_RIGHT(head, parent, tmp, field);\
tmp = parent; \
parent = elm; \
elm = tmp; \
if (!VRBT_RED_LEFT(elm, field)) { \
VRBT_FLIP_RIGHT(elm, field); \
VRBT_ROTATE_RIGHT(head, elm, child, field);\
if (VRBT_RED_RIGHT(child, field)) \
VRBT_FLIP_LEFT(elm, field); \
else if (VRBT_RED_LEFT(child, field)) \
VRBT_FLIP_RIGHT(parent, field); \
elm = child; \
} \
VRBT_SET_BLACKRED(parent, gparent, field); \
VRBT_ROTATE_LEFT(head, gparent, tmp, field); \
VRBT_ROTATE_LEFT(head, parent, elm, field); \
} \
VRBT_BITS(elm, field) &= ~VRBT_RED_MASK; \
break; \
} \
VRBT_COLOR(head->rbh_root, field) = VRBT_BLACK; \
} \
\
}
#define VRBT_GENERATE_REMOVE_COLOR(name, type, field, attr) \
attr void \
name##_VRBT_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
name##_VRBT_REMOVE_COLOR(struct name *head, \
struct type *parent, struct type *elm) \
{ \
struct type *tmp; \
while ((elm == NULL || VRBT_COLOR(elm, field) == VRBT_BLACK) && \
elm != VRBT_ROOT(head)) { \
AN(parent); \
struct type *sib; \
if (VRBT_LEFT(parent, field) == elm && \
VRBT_RIGHT(parent, field) == elm) { \
VRBT_BITS(parent, field) &= ~VRBT_RED_MASK; \
elm = parent; \
parent = VRBT_PARENT(elm, field); \
if (parent == NULL) \
return; \
} \
do { \
if (VRBT_LEFT(parent, field) == elm) { \
tmp = VRBT_RIGHT(parent, field); \
if (VRBT_COLOR(tmp, field) == VRBT_RED) { \
VRBT_SET_BLACKRED(tmp, parent, field); \
VRBT_ROTATE_LEFT(head, parent, tmp, field);\
tmp = VRBT_RIGHT(parent, field); \
if (!VRBT_RED_LEFT(parent, field)) { \
VRBT_FLIP_LEFT(parent, field); \
return; \
} \
if ((VRBT_LEFT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_LEFT(tmp, field), field) == VRBT_BLACK) &&\
(VRBT_RIGHT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_RIGHT(tmp, field), field) == VRBT_BLACK)) {\
VRBT_COLOR(tmp, field) = VRBT_RED; \
if (VRBT_RED_RIGHT(parent, field)) { \
VRBT_FLIP_RIGHT(parent, field); \
elm = parent; \
parent = VRBT_PARENT(elm, field); \
} else { \
if (VRBT_RIGHT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_RIGHT(tmp, field), field) == VRBT_BLACK) {\
struct type *oleft; \
if ((oleft = VRBT_LEFT(tmp, field)) \
!= NULL) \
VRBT_COLOR(oleft, field) = VRBT_BLACK;\
VRBT_COLOR(tmp, field) = VRBT_RED;\
VRBT_ROTATE_RIGHT(head, tmp, oleft, field);\
tmp = VRBT_RIGHT(parent, field);\
} \
VRBT_COLOR(tmp, field) = VRBT_COLOR(parent, field);\
VRBT_COLOR(parent, field) = VRBT_BLACK; \
if (VRBT_RIGHT(tmp, field)) \
VRBT_COLOR(VRBT_RIGHT(tmp, field), field) = VRBT_BLACK;\
VRBT_ROTATE_LEFT(head, parent, tmp, field);\
elm = VRBT_ROOT(head); \
break; \
continue; \
} \
sib = VRBT_RIGHT(parent, field); \
if ((~VRBT_BITS(sib, field) & VRBT_RED_MASK) == 0) {\
VRBT_BITS(sib, field) &= ~VRBT_RED_MASK; \
elm = parent; \
continue; \
} \
VRBT_FLIP_RIGHT(sib, field); \
if (VRBT_RED_LEFT(sib, field)) \
VRBT_FLIP_LEFT(parent, field); \
else if (!VRBT_RED_RIGHT(sib, field)) { \
VRBT_FLIP_LEFT(parent, field); \
VRBT_ROTATE_RIGHT(head, sib, elm, field); \
if (VRBT_RED_RIGHT(elm, field)) \
VRBT_FLIP_LEFT(sib, field); \
if (VRBT_RED_LEFT(elm, field)) \
VRBT_FLIP_RIGHT(parent, field); \
VRBT_BITS(elm, field) |= VRBT_RED_MASK; \
sib = elm; \
} \
VRBT_ROTATE_LEFT(head, parent, sib, field); \
} else { \
tmp = VRBT_LEFT(parent, field); \
if (VRBT_COLOR(tmp, field) == VRBT_RED) { \
VRBT_SET_BLACKRED(tmp, parent, field); \
VRBT_ROTATE_RIGHT(head, parent, tmp, field);\
tmp = VRBT_LEFT(parent, field); \
if (!VRBT_RED_RIGHT(parent, field)) { \
VRBT_FLIP_RIGHT(parent, field); \
return; \
} \
if ((VRBT_LEFT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_LEFT(tmp, field), field) == VRBT_BLACK) &&\
(VRBT_RIGHT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_RIGHT(tmp, field), field) == VRBT_BLACK)) {\
VRBT_COLOR(tmp, field) = VRBT_RED; \
if (VRBT_RED_LEFT(parent, field)) { \
VRBT_FLIP_LEFT(parent, field); \
elm = parent; \
parent = VRBT_PARENT(elm, field); \
} else { \
if (VRBT_LEFT(tmp, field) == NULL || \
VRBT_COLOR(VRBT_LEFT(tmp, field), field) == VRBT_BLACK) {\
struct type *oright; \
if ((oright = VRBT_RIGHT(tmp, field)) \
!= NULL) \
VRBT_COLOR(oright, field) = VRBT_BLACK;\
VRBT_COLOR(tmp, field) = VRBT_RED;\
VRBT_ROTATE_LEFT(head, tmp, oright, field);\
tmp = VRBT_LEFT(parent, field); \
} \
VRBT_COLOR(tmp, field) = VRBT_COLOR(parent, field);\
VRBT_COLOR(parent, field) = VRBT_BLACK; \
if (VRBT_LEFT(tmp, field)) \
VRBT_COLOR(VRBT_LEFT(tmp, field), field) = VRBT_BLACK;\
VRBT_ROTATE_RIGHT(head, parent, tmp, field);\
elm = VRBT_ROOT(head); \
break; \
continue; \
} \
sib = VRBT_LEFT(parent, field); \
if ((~VRBT_BITS(sib, field) & VRBT_RED_MASK) == 0) {\
VRBT_BITS(sib, field) &= ~VRBT_RED_MASK; \
elm = parent; \
continue; \
} \
VRBT_FLIP_LEFT(sib, field); \
if (VRBT_RED_RIGHT(sib, field)) \
VRBT_FLIP_RIGHT(parent, field); \
else if (!VRBT_RED_LEFT(sib, field)) { \
VRBT_FLIP_RIGHT(parent, field); \
VRBT_ROTATE_LEFT(head, sib, elm, field); \
if (VRBT_RED_LEFT(elm, field)) \
VRBT_FLIP_RIGHT(sib, field); \
if (VRBT_RED_RIGHT(elm, field)) \
VRBT_FLIP_LEFT(parent, field); \
VRBT_BITS(elm, field) |= VRBT_RED_MASK; \
sib = elm; \
} \
VRBT_ROTATE_RIGHT(head, parent, sib, field); \
} \
} \
if (elm) \
VRBT_COLOR(elm, field) = VRBT_BLACK; \
} \
\
break; \
} while ((parent = VRBT_PARENT(elm, field)) != NULL); \
}
#define VRBT_GENERATE_REMOVE(name, type, field, attr) \
attr struct type * \
name##_VRBT_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *child, *parent, *old = elm; \
int color; \
struct type *child, *old, *parent, *right; \
\
old = elm; \
parent = VRBT_PARENT(elm, field); \
right = VRBT_RIGHT(elm, field); \
if (VRBT_LEFT(elm, field) == NULL) \
child = VRBT_RIGHT(elm, field); \
else if (VRBT_RIGHT(elm, field) == NULL) \
child = VRBT_LEFT(elm, field); \
elm = child = right; \
else if (right == NULL) \
elm = child = VRBT_LEFT(elm, field); \
else { \
struct type *left; \
elm = VRBT_RIGHT(elm, field); \
while ((left = VRBT_LEFT(elm, field)) != NULL) \
elm = left; \
child = VRBT_RIGHT(elm, field); \
parent = VRBT_PARENT(elm, field); \
color = VRBT_COLOR(elm, field); \
if (child) \
VRBT_PARENT(child, field) = parent; \
if (parent) { \
if (VRBT_LEFT(parent, field) == elm) \
VRBT_LEFT(parent, field) = child; \
else \
VRBT_RIGHT(parent, field) = child; \
VRBT_AUGMENT(parent); \
} else \
VRBT_ROOT(head) = child; \
if (VRBT_PARENT(elm, field) == old) \
parent = elm; \
(elm)->field = (old)->field; \
if (VRBT_PARENT(old, field)) { \
if (VRBT_LEFT(VRBT_PARENT(old, field), field) == old)\
VRBT_LEFT(VRBT_PARENT(old, field), field) = elm;\
else \
VRBT_RIGHT(VRBT_PARENT(old, field), field) = elm;\
VRBT_AUGMENT(VRBT_PARENT(old, field)); \
} else \
VRBT_ROOT(head) = elm; \
VRBT_PARENT(VRBT_LEFT(old, field), field) = elm; \
if (VRBT_RIGHT(old, field)) \
VRBT_PARENT(VRBT_RIGHT(old, field), field) = elm;\
if (parent) { \
left = parent; \
do { \
VRBT_AUGMENT(left); \
} while ((left = VRBT_PARENT(left, field)) != NULL);\
if ((child = VRBT_LEFT(right, field)) == NULL) { \
child = VRBT_RIGHT(right, field); \
VRBT_RIGHT(old, field) = child; \
parent = elm = right; \
} else { \
do \
elm = child; \
while ((child = VRBT_LEFT(elm, field)) != NULL); \
child = VRBT_RIGHT(elm, field); \
parent = VRBT_PARENT(elm, field); \
VRBT_LEFT(parent, field) = child; \
VRBT_SET_PARENT(VRBT_RIGHT(old, field), elm, field);\
} \
goto color; \
VRBT_SET_PARENT(VRBT_LEFT(old, field), elm, field); \
elm->field = old->field; \
} \
parent = VRBT_PARENT(elm, field); \
color = VRBT_COLOR(elm, field); \
if (child) \
VRBT_PARENT(child, field) = parent; \
if (parent) { \
if (VRBT_LEFT(parent, field) == elm) \
VRBT_LEFT(parent, field) = child; \
else \
VRBT_RIGHT(parent, field) = child; \
VRBT_AUGMENT(parent); \
} else \
VRBT_ROOT(head) = child; \
color: \
if (color == VRBT_BLACK) { \
VRBT_SWAP_CHILD(head, old, elm, field); \
if (child != NULL) \
VRBT_SET_PARENT(child, parent, field); \
if (parent != NULL) \
name##_VRBT_REMOVE_COLOR(head, parent, child); \
while (parent != NULL) { \
VRBT_AUGMENT(parent); \
parent = VRBT_PARENT(parent, field); \
} \
return (old); \
} \
\
}
#define VRBT_GENERATE_INSERT(name, type, field, cmp, attr) \
/* Inserts a node into the RB tree */ \
attr struct type * \
name##_VRBT_INSERT(struct name *head, struct type *elm) \
......@@ -613,21 +654,24 @@ name##_VRBT_INSERT(struct name *head, struct type *elm) \
return (tmp); \
} \
VRBT_SET(elm, parent, field); \
if (parent != NULL) { \
if (comp < 0) \
VRBT_LEFT(parent, field) = elm; \
else \
VRBT_RIGHT(parent, field) = elm; \
VRBT_AUGMENT(parent); \
} else \
if (parent == NULL) \
VRBT_ROOT(head) = elm; \
else if (comp < 0) \
VRBT_LEFT(parent, field) = elm; \
else \
VRBT_RIGHT(parent, field) = elm; \
name##_VRBT_INSERT_COLOR(head, elm); \
while (elm != NULL) { \
VRBT_AUGMENT(elm); \
elm = VRBT_PARENT(elm, field); \
} \
return (NULL); \
} \
\
}
#define VRBT_GENERATE_FIND(name, type, field, cmp, attr) \
/* Finds the node with the same key as elm */ \
attr struct type * \
name##_VRBT_FIND(const struct name *head, const struct type *elm) \
name##_VRBT_FIND(const struct name *head, const struct type *elm) \
{ \
struct type *tmp = VRBT_ROOT(head); \
int comp; \
......@@ -641,11 +685,12 @@ name##_VRBT_FIND(const struct name *head, const struct type *elm) \
return (tmp); \
} \
return (NULL); \
} \
\
}
#define VRBT_GENERATE_NFIND(name, type, field, cmp, attr) \
/* Finds the first node greater than or equal to the search key */ \
attr struct type * \
name##_VRBT_NFIND(const struct name *head, const struct type *elm) \
name##_VRBT_NFIND(const struct name *head, const struct type *elm) \
{ \
struct type *tmp = VRBT_ROOT(head); \
struct type *res = NULL; \
......@@ -662,8 +707,9 @@ name##_VRBT_NFIND(const struct name *head, const struct type *elm) \
return (tmp); \
} \
return (res); \
} \
\
}
#define VRBT_GENERATE_NEXT(name, type, field, attr) \
/* ARGSUSED */ \
attr struct type * \
name##_VRBT_NEXT(struct type *elm) \
......@@ -677,15 +723,16 @@ name##_VRBT_NEXT(struct type *elm) \
(elm == VRBT_LEFT(VRBT_PARENT(elm, field), field))) \
elm = VRBT_PARENT(elm, field); \
else { \
while (VRBT_PARENT(elm, field) && \
while (VRBT_PARENT(elm, field) && \
(elm == VRBT_RIGHT(VRBT_PARENT(elm, field), field)))\
elm = VRBT_PARENT(elm, field); \
elm = VRBT_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
}
#define VRBT_GENERATE_PREV(name, type, field, attr) \
/* ARGSUSED */ \
attr struct type * \
name##_VRBT_PREV(struct type *elm) \
......@@ -696,20 +743,21 @@ name##_VRBT_PREV(struct type *elm) \
elm = VRBT_RIGHT(elm, field); \
} else { \
if (VRBT_PARENT(elm, field) && \
(elm == VRBT_RIGHT(VRBT_PARENT(elm, field), field)))\
(elm == VRBT_RIGHT(VRBT_PARENT(elm, field), field))) \
elm = VRBT_PARENT(elm, field); \
else { \
while (VRBT_PARENT(elm, field) && \
while (VRBT_PARENT(elm, field) && \
(elm == VRBT_LEFT(VRBT_PARENT(elm, field), field)))\
elm = VRBT_PARENT(elm, field); \
elm = VRBT_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
}
#define VRBT_GENERATE_MINMAX(name, type, field, attr) \
attr struct type * \
name##_VRBT_MINMAX(const struct name *head, int val) \
name##_VRBT_MINMAX(const struct name *head, int val) \
{ \
struct type *tmp = VRBT_ROOT(head); \
struct type *parent = NULL; \
......@@ -723,6 +771,22 @@ name##_VRBT_MINMAX(const struct name *head, int val) \
return (parent); \
}
#define VRBT_GENERATE_REINSERT(name, type, field, cmp, attr) \
attr struct type * \
name##_VRBT_REINSERT(struct name *head, struct type *elm) \
{ \
struct type *cmpelm; \
if (((cmpelm = VRBT_PREV(name, head, elm)) != NULL && \
cmp(cmpelm, elm) >= 0) || \
((cmpelm = VRBT_NEXT(name, head, elm)) != NULL && \
cmp(elm, cmpelm) >= 0)) { \
/* XXXLAS: Remove/insert is heavy handed. */ \
VRBT_REMOVE(name, head, elm); \
return (VRBT_INSERT(name, head, elm)); \
} \
return (NULL); \
} \
#define VRBT_NEGINF -1
#define VRBT_INF 1
......@@ -732,11 +796,12 @@ name##_VRBT_MINMAX(const struct name *head, int val) \
#define VRBT_NFIND(name, x, y) name##_VRBT_NFIND(x, y)
#define VRBT_NEXT(name, x, y) name##_VRBT_NEXT(y)
#define VRBT_PREV(name, x, y) name##_VRBT_PREV(y)
#define VRBT_MIN(name, x) name##_VRBT_MINMAX(x, VRBT_NEGINF)
#define VRBT_MAX(name, x) name##_VRBT_MINMAX(x, VRBT_INF)
#define VRBT_MIN(name, x) name##_VRBT_MINMAX(x, VRBT_NEGINF)
#define VRBT_MAX(name, x) name##_VRBT_MINMAX(x, VRBT_INF)
#define VRBT_REINSERT(name, x, y) name##_VRBT_REINSERT(x, y)
#define VRBT_FOREACH(x, name, head) \
for ((x) = VRBT_MIN(name, head); \
for ((x) = VRBT_MIN(name, head); \
(x) != NULL; \
(x) = name##_VRBT_NEXT(x))
......@@ -746,12 +811,12 @@ name##_VRBT_MINMAX(const struct name *head, int val) \
(x) = (y))
#define VRBT_FOREACH_SAFE(x, name, head, y) \
for ((x) = VRBT_MIN(name, head); \
for ((x) = VRBT_MIN(name, head); \
((x) != NULL) && ((y) = name##_VRBT_NEXT(x), (x) != NULL); \
(x) = (y))
#define VRBT_FOREACH_REVERSE(x, name, head) \
for ((x) = VRBT_MAX(name, head); \
for ((x) = VRBT_MAX(name, head); \
(x) != NULL; \
(x) = name##_VRBT_PREV(x))
......@@ -761,7 +826,7 @@ name##_VRBT_MINMAX(const struct name *head, int val) \
(x) = (y))
#define VRBT_FOREACH_REVERSE_SAFE(x, name, head, y) \
for ((x) = VRBT_MAX(name, head); \
for ((x) = VRBT_MAX(name, head); \
((x) != NULL) && ((y) = name##_VRBT_PREV(x), (x) != NULL); \
(x) = (y))
......
#
#
if [ ! -f vtree.h ] ; then
echo "Run from include subdir"
exit 1
fi
if [ ! -f /usr/src/sys/sys/tree.h ] ; then
echo "You need a FreeBSD source tree in /usr/src"
exit 1
fi
git diff vtree.h | git apply -R > /dev/null 2>&1 || true
GR=f6e54eb360a78856dcde930a00d9b2b3627309ab
(cd /usr/src/ && git show $GR:sys/sys/tree.h ) |
sed -E '
485a\
AN(parent); \\
s/_SYS_TREE_H_/_VTREE_H_/
s/SPLAY/VSPLAY/g
s/RB_/VRBT_/g
/(VRBT_FIND|VRBT_NFIND|VRBT_MINMAX)/{
s/struct name [*]/const struct name */
s/, struct type [*]/, const struct type */
}
/sys\/cdefs/d
s/__unused/v_unused_/
s/^ / /g
' > _t
diff -uw _t vtree.h
mv _t vtree.h
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