Commit d9d6bc52 authored by Martin Pool's avatar Martin Pool

Factor out code to grow the file list into a common location.

parent ebed4c3a
......@@ -266,6 +266,26 @@ static void send_directory(int f, struct file_list *flist, char *dir);
static char *flist_dir;
/**
* Make sure @p flist is big enough to hold at least @p flist->count
* entries.
**/
static void flist_expand(struct file_list *flist)
{
if (flist->count >= flist->malloced) {
if (flist->malloced < 1000)
flist->malloced += 1000;
else
flist->malloced *= 2;
flist->files = (struct file_struct **)
realloc(flist->files,
sizeof(flist->files[0]) * flist->malloced);
if (!flist->files)
out_of_memory("flist_expand");
}
}
static void send_file_entry(struct file_struct *file, int f,
unsigned base_flags)
{
......@@ -700,19 +720,7 @@ void send_file_name(int f, struct file_list *flist, char *fname,
if (show_build_progress_p() & !(flist->count % 100))
emit_build_progress(flist);
if (flist->count >= flist->malloced) {
if (flist->malloced < 1000)
flist->malloced += 1000;
else
flist->malloced *= 2;
flist->files =
(struct file_struct **) realloc(flist->files,
sizeof(flist->
files[0]) *
flist->malloced);
if (!flist->files)
out_of_memory("send_file_name");
}
flist_expand(flist);
if (write_batch) /* dw */
file->flags = FLAG_DELETE;
......@@ -995,23 +1003,7 @@ struct file_list *recv_file_list(int f)
for (flags = read_byte(f); flags; flags = read_byte(f)) {
int i = flist->count;
if (i >= flist->malloced) {
if (flist->malloced < 1000)
flist->malloced += 1000;
else
flist->malloced *= 2;
flist->files =
(struct file_struct **) realloc(flist->files,
sizeof(flist->
files
[0]) *
flist->
malloced);
if (!flist->files)
goto oom;
}
flist_expand(flist);
receive_file_entry(&flist->files[i], flags, f);
......@@ -1146,12 +1138,9 @@ struct file_list *flist_new()
out_of_memory("send_file_list");
flist->count = 0;
flist->malloced = 1000;
flist->files =
(struct file_struct **) malloc(sizeof(flist->files[0]) *
flist->malloced);
if (!flist->files)
out_of_memory("send_file_list");
flist->malloced = 0;
flist->files = NULL;
#if ARENA_SIZE > 0
flist->string_area = string_area_new(0);
#else
......@@ -1171,6 +1160,10 @@ void flist_free(struct file_list *flist)
free_file(flist->files[i]);
free(flist->files[i]);
}
/* FIXME: I don't think we generally need to blank the flist
* since it's about to be freed. This will just cause more
* memory traffic. If you want a freed-memory debugger, you
* know where to get it. */
memset((char *) flist->files, 0,
sizeof(flist->files[0]) * flist->count);
free(flist->files);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment