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Rémi Denis-Courmont authored
The 8x4 and 4x4 use a needlessly large multiplier (unless/until we care about embedded 64-bit-vector hardware). This is merely suboptimal. The 8x4 case also uses an incorrect vector length, which leads to incorrect behaviour on future/hypothetical hardware with 256-bit or larger vectors. Pointed-out-by: Martin Storsjö <martin@martin.st>
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