Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
F
ffmpeg
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Stefan Westerfeld
ffmpeg
Commits
6174686b
Commit
6174686b
authored
Feb 10, 2019
by
Reto Kromer
Committed by
Gyan Doshi
Feb 11, 2019
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
doc/faq: update macOS and URLs
Signed-off-by:
Gyan Doshi
<
ffmpeg@gyani.pro
>
parent
3e8b8b6b
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
4 deletions
+4
-4
faq.texi
doc/faq.texi
+4
-4
No files found.
doc/faq.texi
View file @
6174686b
...
@@ -76,7 +76,7 @@ the gcc developers. Note that we will not add workarounds for gcc bugs.
...
@@ -76,7 +76,7 @@ the gcc developers. Note that we will not add workarounds for gcc bugs.
Also note that (some of) the gcc developers believe this is not a bug or
Also note that (some of) the gcc developers believe this is not a bug or
not a bug they should fix:
not a bug they should fix:
@url
{
http://gcc.gnu.org/bugzilla/show
_
bug.cgi?id=11203
}
.
@url
{
http
s
://gcc.gnu.org/bugzilla/show
_
bug.cgi?id=11203
}
.
Then again, some of them do not know the difference between an undecidable
Then again, some of them do not know the difference between an undecidable
problem and an NP-hard problem...
problem and an NP-hard problem...
...
@@ -516,7 +516,7 @@ in the ffmpeg invocation. This is effective whether you run ffmpeg in a shell
...
@@ -516,7 +516,7 @@ in the ffmpeg invocation. This is effective whether you run ffmpeg in a shell
or invoke ffmpeg in its own process via an operating system API.
or invoke ffmpeg in its own process via an operating system API.
As an alternative, when you are running ffmpeg in a shell, you can redirect
As an alternative, when you are running ffmpeg in a shell, you can redirect
standard input to @code
{
/
dev
/
null
}
(
on Linux and
Mac
OS
)
standard input to @code
{
/
dev
/
null
}
(
on Linux and
mac
OS
)
or @code
{
NUL
}
(
on Windows
)
. You can do this redirect either
or @code
{
NUL
}
(
on Windows
)
. You can do this redirect either
on the ffmpeg invocation, or from a shell script which calls ffmpeg.
on the ffmpeg invocation, or from a shell script which calls ffmpeg.
...
@@ -526,7 +526,7 @@ For example:
...
@@ -526,7 +526,7 @@ For example:
ffmpeg
-
nostdin
-
i INPUT OUTPUT
ffmpeg
-
nostdin
-
i INPUT OUTPUT
@end example
@end example
or
(
on Linux,
Mac
OS, and other UNIX
-
like shells
)
:
or
(
on Linux,
mac
OS, and other UNIX
-
like shells
)
:
@example
@example
ffmpeg
-
i INPUT OUTPUT <
/
dev
/
null
ffmpeg
-
i INPUT OUTPUT <
/
dev
/
null
...
@@ -601,7 +601,7 @@ No. These tools are too bloated and they complicate the build.
...
@@ -601,7 +601,7 @@ No. These tools are too bloated and they complicate the build.
FFmpeg is already organized in a highly modular manner and does not need to
FFmpeg is already organized in a highly modular manner and does not need to
be rewritten in a formal object language. Further, many of the developers
be rewritten in a formal object language. Further, many of the developers
favor straight C; it works for them. For more arguments on this matter,
favor straight C; it works for them. For more arguments on this matter,
read @uref
{
http
://www.tux.org
/lkml/#s15, "Programming Religion"
}
.
read @uref
{
http
s://web.archive.org/web/20111004021423/http://kernel.org/pub/linux/docs
/lkml/#s15, "Programming Religion"
}
.
@section Why are the ffmpeg programs devoid of debugging symbols?
@section Why are the ffmpeg programs devoid of debugging symbols?
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment