Commit deaab31d authored by Paul B Mahol's avatar Paul B Mahol

avfilter: add audio crossfeed filter

Signed-off-by: 's avatarPaul B Mahol <onemda@gmail.com>
parent 94d05ff1
......@@ -12,6 +12,7 @@ version <next>:
- afir audio filter
- scale_cuda CUDA based video scale filter
- librsvg support for svg rasterization
- crossfeed audio filter
version 3.3:
- CrystalHD decoder moved to new decode API
......
......@@ -2251,6 +2251,35 @@ Set temperature degree in Celsius. This is the temperature of the environment.
Default is 20.
@end table
@section crossfeed
Apply headphone crossfeed filter.
Crossfeed is the process of blending the left and right channels of stereo
audio recording.
It is mainly used to reduce extreme stereo separation of low frequencies.
The intent is to produce more speaker like sound to the listener.
The filter accepts the following options:
@table @option
@item strength
Set strength of crossfeed. Default is 0.2. Allowed range is from 0 to 1.
This sets gain of low shelf filter for side part of stereo image.
Default is -6dB. Max allowed is -30db when strength is set to 1.
@item range
Set soundstage wideness. Default is 0.5. Allowed range is from 0 to 1.
This sets cut off frequency of low shelf filter. Default is cut off near
1550 Hz. With range set to 1 cut off frequency is set to 2100 Hz.
@item level_in
Set input gain. Default is 0.9.
@item level_out
Set output gain. Default is 1.
@end table
@section crystalizer
Simple algorithm to expand audio dynamic range.
......
......@@ -81,6 +81,7 @@ OBJS-$(CONFIG_CHANNELSPLIT_FILTER) += af_channelsplit.o
OBJS-$(CONFIG_CHORUS_FILTER) += af_chorus.o generate_wave_table.o
OBJS-$(CONFIG_COMPAND_FILTER) += af_compand.o
OBJS-$(CONFIG_COMPENSATIONDELAY_FILTER) += af_compensationdelay.o
OBJS-$(CONFIG_CROSSFEED_FILTER) += af_crossfeed.o
OBJS-$(CONFIG_CRYSTALIZER_FILTER) += af_crystalizer.o
OBJS-$(CONFIG_DCSHIFT_FILTER) += af_dcshift.o
OBJS-$(CONFIG_DYNAUDNORM_FILTER) += af_dynaudnorm.o
......
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/channel_layout.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "audio.h"
#include "formats.h"
typedef struct CrossfeedContext {
const AVClass *class;
double range;
double strength;
double level_in;
double level_out;
double a0, a1, a2;
double b0, b1, b2;
double i1, i2;
double o1, o2;
} CrossfeedContext;
static int query_formats(AVFilterContext *ctx)
{
AVFilterFormats *formats = NULL;
AVFilterChannelLayouts *layout = NULL;
int ret;
if ((ret = ff_add_format (&formats, AV_SAMPLE_FMT_DBL )) < 0 ||
(ret = ff_set_common_formats (ctx , formats )) < 0 ||
(ret = ff_add_channel_layout (&layout , AV_CH_LAYOUT_STEREO)) < 0 ||
(ret = ff_set_common_channel_layouts (ctx , layout )) < 0 ||
(ret = ff_set_common_samplerates (ctx , ff_all_samplerates())) < 0)
return ret;
return 0;
}
static int config_input(AVFilterLink *inlink)
{
AVFilterContext *ctx = inlink->dst;
CrossfeedContext *s = ctx->priv;
double A = exp(s->strength * -30 / 40 * log(10.));
double w0 = 2 * M_PI * (1. - s->range) * 2100 / inlink->sample_rate;
double alpha;
alpha = sin(w0) / 2 * sqrt(2 * (1 / 0.5 - 1) + 2);
s->a0 = (A + 1) + (A - 1) * cos(w0) + 2 * sqrt(A) * alpha;
s->a1 = -2 * ((A - 1) + (A + 1) * cos(w0));
s->a2 = (A + 1) + (A - 1) * cos(w0) - 2 * sqrt(A) * alpha;
s->b0 = A * ((A + 1) - (A - 1) * cos(w0) + 2 * sqrt(A) * alpha);
s->b1 = 2 * A * ((A - 1) - (A + 1) * cos(w0));
s->b2 = A * ((A + 1) - (A - 1) * cos(w0) - 2 * sqrt(A) * alpha);
s->a1 /= s->a0;
s->a2 /= s->a0;
s->b0 /= s->a0;
s->b1 /= s->a0;
s->b2 /= s->a0;
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
CrossfeedContext *s = ctx->priv;
const double *src = (const double *)in->data[0];
const double level_in = s->level_in;
const double level_out = s->level_out;
const double b0 = s->b0;
const double b1 = s->b1;
const double b2 = s->b2;
const double a1 = s->a1;
const double a2 = s->a2;
AVFrame *out;
double *dst;
int n;
if (av_frame_is_writable(in)) {
out = in;
} else {
out = ff_get_audio_buffer(inlink, in->nb_samples);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
}
dst = (double *)out->data[0];
for (n = 0; n < out->nb_samples; n++, src += 2, dst += 2) {
double mid = (src[0] + src[1]) * level_in * .5;
double side = (src[0] - src[1]) * level_in * .5;
double oside = side * b0 + s->i1 * b1 + s->i2 * b2 - s->o1 * a1 - s->o2 * a2;
s->i2 = s->i1;
s->i1 = side;
s->o2 = s->o1;
s->o1 = oside;
dst[0] = (mid + oside) * level_out;
dst[1] = (mid - oside) * level_out;
}
if (out != in)
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
#define OFFSET(x) offsetof(CrossfeedContext, x)
#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
static const AVOption crossfeed_options[] = {
{ "strength", "set crossfeed strength", OFFSET(strength), AV_OPT_TYPE_DOUBLE, {.dbl=.2}, 0, 1, FLAGS },
{ "range", "set soundstage wideness", OFFSET(range), AV_OPT_TYPE_DOUBLE, {.dbl=.5}, 0, 1, FLAGS },
{ "level_in", "set level in", OFFSET(level_in), AV_OPT_TYPE_DOUBLE, {.dbl=.9}, 0, 1, FLAGS },
{ "level_out", "set level out", OFFSET(level_out), AV_OPT_TYPE_DOUBLE, {.dbl=1.}, 0, 1, FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(crossfeed);
static const AVFilterPad inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_AUDIO,
.filter_frame = filter_frame,
.config_props = config_input,
},
{ NULL }
};
static const AVFilterPad outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_AUDIO,
},
{ NULL }
};
AVFilter ff_af_crossfeed = {
.name = "crossfeed",
.description = NULL_IF_CONFIG_SMALL("Apply headphone crossfeed filter."),
.query_formats = query_formats,
.priv_size = sizeof(CrossfeedContext),
.priv_class = &crossfeed_class,
.inputs = inputs,
.outputs = outputs,
};
......@@ -94,6 +94,7 @@ static void register_all(void)
REGISTER_FILTER(CHORUS, chorus, af);
REGISTER_FILTER(COMPAND, compand, af);
REGISTER_FILTER(COMPENSATIONDELAY, compensationdelay, af);
REGISTER_FILTER(CROSSFEED, crossfeed, af);
REGISTER_FILTER(CRYSTALIZER, crystalizer, af);
REGISTER_FILTER(DCSHIFT, dcshift, af);
REGISTER_FILTER(DYNAUDNORM, dynaudnorm, af);
......
......@@ -30,8 +30,8 @@
#include "libavutil/version.h"
#define LIBAVFILTER_VERSION_MAJOR 6
#define LIBAVFILTER_VERSION_MINOR 89
#define LIBAVFILTER_VERSION_MICRO 101
#define LIBAVFILTER_VERSION_MINOR 90
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
LIBAVFILTER_VERSION_MINOR, \
......
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