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Matt Oliver authored
SDL_QueryTexture and SDL_DestroyTexture require that the input texture pointer be non-null. Debug builds of SDL will correctly check for this and break program execution. This patch fixes this by checking the status of the texture pointer. Signed-off-by: Matt Oliver <protogonoi@gmail.com>
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Makefile | ||
cmdutils.c | ||
cmdutils.h | ||
ffmpeg.c | ||
ffmpeg.h | ||
ffmpeg_cuvid.c | ||
ffmpeg_filter.c | ||
ffmpeg_hw.c | ||
ffmpeg_opt.c | ||
ffmpeg_qsv.c | ||
ffmpeg_videotoolbox.c | ||
ffplay.c | ||
ffprobe.c |